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Script Lex van den Berg Script Lex van den Berg

Randomized Object Placement (Unity C#)

A simple Unity Editor script that places prefabs randomly scattered within a box collider. Very useful to place vegetation, grass, rubble or other objects in your scene if you don’t want to do this by hand!

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Shader Lex van den Berg Shader Lex van den Berg

Toony Water (Shader)

Many of you have asked if I wanted share my water shader. I made this Shader following a tutorial myself so I have absolutly no problem!

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